#ifndef BEAST_H
#define BEAST_H

#include "sprite.h"

class beast : public sprite {
  public:
	beast();
	~beast();

	bool move();
	int setpos(int px, int py);
	bool isalive();
	int squish(int dir);
	int getx();
	int gety();

  protected:
	bool live;
	int x, y;
};

#endif
